Vocation

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La Vocation de votre personnage est le travail qu’il faisait avant d’avoir commencé la campagne. Il n’y a que la liste des vocations et les capacités qu’elles donnent à votre personnage. Pour les desciptions, voir livre p.73.

Voici la liste des vocations (en anglais pour faciliter les recherches):

  • Adventuress (upper): act, appraisal, bribery, bull, charm, firearms, general knowledge, hide & sneak, high society, language (any), politics, riding (horse)
  • Alienist (upper, middle): charm, clarivoyance, conversation, criminology, empathy, goeticism, science (psychology, spiritualism
  • Army Officer (any): athletics, bull, concentration, engineer (military), etiquette, firearms, fistcuffs, gambling, high society, intimidate, perception, riding (horse), swordplay, tactics
  • Artist/Artisan (middle, lower): art (any), bull, charm, craft (any), etiquette, high society, instrument (any), perception
  • Beggar (low): act, bull, conceal, fistcuffs, hide & sneak, improvised weapon, pick pockets, streetwise
  • Bodyguard (lower): athletics, blunt weapon, dodge, empathy, firearms, fistcuffs, intimidate, perception, swordplay
    *Bounty Hunter(middle, lower): act, athletics, bull, dodge, empathy, firearms, fistcuffs, intimidate, legal matters, perception, tracking
  • Businessman (middle): accounting, appraisal, bribery, business, charm, empathy, etiquette, legal matters, politics
  • Cabby/Coachman(lower): animal handling, conversation, drive carriage, etiquette, navigation, perception, riding (horse), streetwise
  • Clergyman (middle): charm, concentration, empathy, etiquette, general knowledge, language (any), theology (normalement Aluminat)
  • Clerk (middle): accounting, business, empathy, language (any), legal matters, politics
  • Costmonger (lower): appraisal, bribery, bull, charm, empathy, perception, streetwise
  • Cunning Man/Woman (lower): conjure, craft (any), empathy, lore, medicine, survival Doit avoir un Talent magique (points Build), autrement c’est un charlatan
  • Cutpurse (lower): appraisal, dodge, hide & sneak, pick pockets, sleight of hand, streetwise
  • Demolitionist (middle, lower): bull, criminology, dodge, empathy, firearms, fistcuffs, hide & sneak, legal matters, perception, research, streetwise
  • Dockhand (lower): athletics, bull, dodge, fistcuffs, improvised weapons, might, pilot (boating)
  • Engineer (any): ad-hoc repair, appraisal, dodge, engineer (any), research, science (chemistry, electricity, or mathematics)
  • Explorer (upper, middle): culture (any), etiquette, firearms, history, languages (any), navigation, perception, riding (any), survival
  • Factory Worker (lower): ad-hoc repair, dodge, fistcuffs, perception
  • Fireman (lower): appraisal, athletics, concentration, dodge, drive carriage, might, perception, specialist weapon (axe)
  • Footpad (lower): appraisal, blunt weapons, dodge, fistcuffs, hide & sneak, intimidate
  • Gambler (middle, lower): appraisal, bull, charm, dodge, etiquette, gambling, sleight of hand
  • Governor/Governess (middle, lower): art (art history, classical literature), concentration, empathy, etiquette, general knowledge, high society, intimidate, legal matters, lore, science (any), teaching
  • Guild Associate (upper, middle): concentration, etiquette, high society, language (any), lore, science (any), thaumaturgy
  • Highwayman (lower): athletics, appraisal, charm, drive carriage, firearms, fistcuffs, intimidate, riding (horse), swordplay, tactics
  • Journalist (middle): art (writing), bull, charm, conversation, dodge, empathy, etiquette, high society, fashion, photography
  • Itinerant Entertainer (lower): act, art (any), charm, drive carriage, instrument (any), sleight of hand
  • Itinerant Peddler (lower): bull, charm, conceal, drive carriage, empathy, navigation
  • Lawyer (middle, upper): bull, charm, conversation, criminology, empathy, etiquette, interrogation, legal matters, research
  • Navvy (lower): athletics, craft(blacksmith, carpentry), demolition, dodge, fistcuffs, might
  • Ornithopter Pilot (upper, middle): ad-hoc repair, athletics, navigation, pilot (ornithopter), specialist weapon (ornithopter guns)
  • Physician (middle): charm, empathy, medicine, perception, science (any chemical or biological)
  • Poacher (lower): athletics, firearms, hide & sneak, perception, survival, tracking
  • Policeman (lower): athletics, blunt weapons, bull, dodge, drive carriage, empathy, fistcuffs, legal matters, perception, streetwise
  • Prize-fighter (lower): athletics, dodge, fistcuffs, improvised weapon, intimidate, might
  • Prosthetics Surgeon (upper, middle): empathy, engineer (clockwork), general knowledge, medicine, science (any)
  • Prostitute (lower): athletics, bull, charm, dodge, fashion, pick pockets, perception, streetwise
  • Railroad Conductor (middle, lower): accounting, conversation, empathy, fistcuffs, improvised weapon, navigation, perception
  • Revolutionary (middle, lower): bull, charm, conceal, demolition, dodge, fistcuffs, politics
  • River Pirate (lower): appraisal, dodge, fistcuffs, intimidate, navigation, perception, pilot (boating)
  • Scrapman (lower): ad-hoc repair, appraisal, conceal, hide & sneak, improvised weapon, pick locks
  • Seaman (lower): ad-hoc repair, athletics, dodge, fistcuffs, navigation
  • Servant (lower): athletics, bull, conceal, craft (cooking, menial tasks), dodge, drive carriage, etiquette, fashion, high society, perception
  • Shopkeeper (middle, lower): accounting, appraisal, bull, business, charm, empathy, perception
  • Smuggler (lower): appraisal, athletics, fistcuffs, hide & sneak, navigate, perception, pilot (boating)_
  • Socialite (upper): act, art (any), charm, dance, etiquette, fashion, high society, instrument (any), perception, riding (horse), swordplay
  • Soldier (lower): athletics, bull, demolition, dodge, engineer (military), firearms, fistcuffs, might, perception, swordplay
  • Spiritualist (middle): act, concentration, conversation, etiquette, high society, lore, sleight of hand pour pas avoir un charlatan, doit avoir des points Build dans au moins un talent de Spiritualist
  • Spy (any): act, bribery, bull, charm, conversation, empathy, etiquette, general, knowledge, hide & sneak, interrogation, perception, pick locks, pick pockets, politics
  • Steam Driver (lower): _ ad-hoc repair, drive carriage, etiquette, might, navigation, perception, pilot (steam vehicle)_
  • Student (upper, middle): act, appraisal, athletics, charm, conversation, dodge, hide & sneak, high society, perception, pick locks
  • tosher (lower): animal handling, athletics, dodge, fistcuffs, perception, sewer lore, tracking
  • Woodsman (lower): animal handling, athletics, firearms, improvised weapon, special weapon (axe), survival, tracking
  • Wyvern Rider (upper): airborne riding (wyvern), animal handling, concentration, dodge, firearms, navigation, perception, swordplay

Vocation

Victoria!! Firebug Firebug